Game Design Menu
What You'll Be Studying
This full time game development and design daytime course has been designed to provide you with a well rounded understanding of all the major aspects of game design and development, giving you ample opportunity to explore those areas which intrique you most. This means that you will be thoroughly instructed in subjects such as (but not limited to):
- 3D Modelling, Sculpting and Animation -- You will learn the processes & techniques currently used in industry to create professional grade game assets.
- Game Logic Programming -- You will learn the principles of Object Oriented Programming, which can be applied to virtually any modern game programming or scrip ting language. 'Logic Block' systems will also be utilised.
- Design Principles -- universal guidelines which lead to the production of enjoyable and aesthetically pleasing games.
- Concept Art & Brainstorming -- Without new and novel concepts, we would have no new games. You will learn various methods of generating game concepts, and defining visual styles for your game worlds.
- Photoshop -- You will learn how to create top quality texture art for your 3D worlds, and sprites for your 2D games; all through the use of contemporary tools & techniques.
- Game Audio -- Now you will have the skills to create stunning soundscapes through the use of recording, synthesis and sound editing techniques.
- Level Design -- There is logic behind all forms of structure; when you understand the logic, you will gain the ability to create your own, therein providing your players with convincing & immersive game worlds.
- Script Writing -- All games, no matter how realistic or abstract they may be, are storyline driven at the core -- there's always a protagonist (hero), an obstacle, and normally there is at least one or more antagonists (enemies). Therefore, you must learn to view games as a storytelling medium, and to tell your own stories through them.
- Work Experience -- Get your hands dirty...
Learners will be instructed in the processes and techniques involved in the creation of an industry standard,modern game. All manner of software will be exploited to this end, from industry leading game engines such as Unity 3D and UDK to digital imaging software like Photoshop, 3D modelling applications like 3D Studio Max and conceptual sketching applications such as Alchemy. Some of the software which will be exploited includes:
- Autodesk 3DS Max - 3D content creation software. Very popular in the games industry
- Adobe Photoshop - digital painting/texture creation
- Unity 3D - Popular, cross-platform game engine & editor
- Stencyl - Flash Game Engine
- UDK (Unreal Development Kit) - industry leading game engine
- 3D Visualisation
- Digital Imaging
- Web Authoring
- Editing Practice & Techniques
- Multimedia Sound
- Media Industry Awareness
- Script Writing
- Ethical & Legal Issues in Media
Times & Duration
The course times are restricted to Monday - Friday. This means that class times will never interfere with your weekends. In addition to the usual class time, a considerable amount of lab time has been factored in to allow you time to work on your projects and assignments, utilising the college facilities.
The next Full-time Game Design Course is scheduled to commence Monday September 30th, 2013. If you are interested in attending please apply online, or contact us now for further enquiries. We recommend early registration so that we can gauge the numbers more accurately, and so that you can secure your place on the course.
Deposit: Just €250!
For further information please email enquiries@clanecollege,com
4 Installments of €450
Exam Fee: €260 (Payable at exam time).
Total Cost: €2310